Adrik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Ugly, Selfish. Bonds: Immigrant, Adventurer, Rich. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Qemuel Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He typically wears blue cloth garments or leather armor. His whole body is exceptionally muscular. He has styled his blue hair well, parting it to the right. His gold eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.
History: He was born at the edge of vast desert. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gerbo Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a cross on it. His tied-back hair is golden. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerbo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Mundane. Bonds: Enemies, Slave, Debt. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 49 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of hand crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes are green and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane, PTSD. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 gp.
Leucis Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, violet, dusty cloak. His top hat is riddled with cuts and holes. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Leucis took refuge in the large cave and found the beat up flail and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 7000 gp. Deep blue spinel (500 gp). Eye agate (12 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
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