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Advanced [show]


Ahrim Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze, and carries halberds. His red hair is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Rich, Attractive, Military. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Ahrim Calm, Male Tiefling Expert 5
Medium (5'10") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. 1 Half-Plate. 1 Banded mail. 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs


Gunter Digby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright black suits and hats. His black hair is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Doctor in town.

History: When he was but 8 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Impeccable. Flaws: Addict, Insane. Bonds: Job, Immigrant, Rich. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Gunter Digby, Male Human Rogue 9
Medium (5'1") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Silver pearl (120 gp). Rich purple corundum (1500 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He sports a flattop hair cut. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He got into the Banker business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Job, Nature. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Eldon Murnig, Male Gnome Aristocrat 7
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp.


Social Check DCs


Mindartis Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is black and very short. He has several tiny topaz earrings on each ear.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Mindartis Horineth, Male Half-Elf Expert 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Corkitron Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy black suit. With a patchy white beard and wild white hair. He has amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Gardener, Corkitron learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Bonds: Attractive, Job, Nature, Family. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Corkitron Goodearth, Male Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Obsidian (5 gp).


Social Check DCs

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