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Advanced [show]


Salasar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright grey suits and hats. His crest, while still mostly red, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: Salasar hails from a village terrorized by illithids. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Artistic. Flaws: Shy, Mundane. Bonds: Enemies, Immigrant. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Salasar Ophinshtalajiir, Male Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Red spinel (90 gp). 1 Banded mail.


Social Check DCs


Zedaar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His bronze crest is kept up in a ponytail inside a deerstalker hat. His red eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Zedaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast island. Zedaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Nature, Adventurer. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Zedaar Hshhsstoroth, Male Dragonborn Warrior 8
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 30 pp. Pink pearl (50 gp).


Social Check DCs


Thamior Raethran, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and wears silk and lounges about seductively. His hair is long and blonde with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Thamior was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined, Persistence. Bonds: Attractive, Job, Rich. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Thamior Raethran, Male Elf Cleric 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2000 cp.


Social Check DCs


Golm Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His blonde hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a island tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Racist. Bonds: Rich, Nature, Job. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Golm Harlow, Male Half-Orc Adept 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern man, he has a large blue mantle and cape that has been intricately interwoven into his green robe. His hair is greying and his face has many wrinkles. This brown eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Orryn grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Orryn Timbers, Male Gnome Barbarian 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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