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NPC Generator

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Advanced [show]


Ur-Dag Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Ur-Dag's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Ur-Dag grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Ur-Dag Riley, Male Half-Orc Monk 5
Medium (5'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Eye agate (11 gp). Banded agate (11 gp).


Social Check DCs


Erky Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Tanner business at a young age. He worked as a nervous Tanner and found it very stressful. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Erky Maekkelferce, Male Gnome Ranger 13
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 15
Hit Points 108 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 19 (+4)11 (+0) 13 (+1)13 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 300 pp. Gold and topaz bottle stopper cork (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a tan coat over a blue low-cut shirt, and a small hat upon his head. His right hand appears badly burned and disfigured. He wears a colorful flower in his lavender fur. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Pelt was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Spy again; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Fighting. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Pelt Wind, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Elaim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears his brown hair up. His amber eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: He was raised by priests from a young age. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Religious, Mentor. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Elaim Foamtankard, Male Dwarf Fighter 11
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 61 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Terran, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Blue quartz (7 gp).


Social Check DCs


Dalgal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white tunic with violet highlights, and long grey pants that bunch up around his shoes. His red hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He struck the Actor job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Poor, Job, Military. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Dalgal Lutgehr, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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