Hobart Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He is bristling with hidden weapons, mostly spears and glaives. His hair is cut close to his head. His blue unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was raised in a desert tribe. His family was turned out during the war. He and his family wandered east to less war torn lands. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Attractive, Criminal record, Nature. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 87 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 100 pp. Blue quartz (16 gp). Chalcedony (20 gp). Violet garnet (1400 gp). Red-brown spinel (160 gp). Black star sapphire (600 gp). Pink diamond (2000 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vonbin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a green vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Greedy, Disease. Bonds: Rich. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Druidic, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7
Possessions: 2000 gp.
Chad Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His black hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the north. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and wants to raise his children well
Flaws: Terse, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Tourmaline (60 gp).
Abad Sage, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He feels that his past leaves him morally obligated to help; and money/treasure
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Mentor, Criminal record. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Marlowe, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his wide-brimmed red hat.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Many gnolls want him driven away.
Bonds: Enemies, Attractive, Poor, Job. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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