Manfred Denholm, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He wears a broad hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 5000 sp. Silver pearl (100 gp).
Mindartis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Insomniac, Terse, Hedonist. Bonds: Military, Family. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Cloth of gold vestments (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Old masterpiece painting (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver comb with moonstones (700 gp). Fire opal pendant on a fine gold chain (1100 gp).
Bilbron Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is smooth and relatively long. His eyes are blue and beady.
Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bilbron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bilbron's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Hedonist, Addict, Antagonistic. Bonds: Rich. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: Just what you see.
Hobart Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'10" and wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic, Insomniac, Addict. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 16
Hit Points 38 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1700 gp).
Nicor Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He is portly but not overly obese. His white hair is knotted and matted. He has gold eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Marshal in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicor. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he has decided he is irredeemable
Flaws: Antagonistic, Disease. Bonds: Rich, Job, Criminal record. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Moss agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
