Gimgen Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is greasy and uncared for. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets
Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Slave. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 150 gp.
Kilvar Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a white coat. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can't help but pocket interesting objects he comes across
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Impeccable, Gifted. Bonds: Criminal record. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Zedaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He tends to wear a large white jacket. He has a hunchback. His crest is cut close to his head. He has a dull look in his gold eyes.
Personality: He likes to make people angry or surprised. He is harsh and unforgiving.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and balancing his hectic life and new bricklayer responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Family. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Seamstress. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His black hair is kept up in a ponytail inside a broad hat. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.
History: Thamior was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Shy. Bonds: Religious, Job, Adventurer, Slave. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 6000 sp. 1 Breastplate. 1 Half-Plate.
Elaim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a yellow coat with white slacks. He carries a battered sickle and tarnished halberd as well. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Beggar, but he got bored and became a Fisher. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and to be a beggar again
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Immigrant. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 700 gp. Deep blue spinel (1300 gp).
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