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Advanced [show]


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Laborer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Expert 11
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 84 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Tiger eye turquoise (4 gp). Malachite (4 gp). Chrysoprase (50 gp). Jade (120 gp). Rhodochrosite (4 gp). Citrine (50 gp). Red spinel (120 gp). Star rose quartz (50 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Frug Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly pickaxes and sickles. His long auburn hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Depressed, Disease. Bonds: Criminal record, Adventurer. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Frug Maekkelferce, Male Gnome Monk 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Tourmaline (140 gp).


Social Check DCs


Dworic Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. With a patchy silver beard and wild silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and wants to raise his children well

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Job, Immigrant, Family. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Dworic Bofdann, Male Dwarf Rogue 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 sp.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a small bristly mustache and wavy brown hair. His gray eyes peer out from beneath his broad white hat.

Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Barrister, Cockaby learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against orcs; and he is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Cockaby Murnig, Male Gnome Expert 6
Small (3'5") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 55 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)13 (+1) 18 (+4)16 (+3)
Skills Performance +6, Survival +7
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Hobart Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He is bristling with hidden weapons, mostly shields and rapiers. His feathered hat is riddled with cuts and holes. His ears are large.

Personality: He has always had a great fascination with Halfling culture. He also has developed a complete distrust of the Fletcher profession.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Hobart was left his mother's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist. Bonds: Criminal record, Job, Military. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Hobart Goodearth, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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