Shane Brent, Male Human [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 8 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Ideals: Athletic. Flaws: Insane, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Amethyst (90 gp).
Drogo Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and carries morningstars. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Crown-heir. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has achieved small success as a Crown-heir.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Bonds: Attractive, Job, Religious, Mentor. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Uraim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and is dressed in earthy colors with a pastel and green handkerchief worn on his left side. His left hand appears badly burned and disfigured. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Junk Dealer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. After a long history of fighting, Uraim and his spouse have recently divorced.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Job. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His auburn hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. After a long history of fighting, Clerebold and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 210 gp. Brass mug with jade inlays (600 gp).
Gerbo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a red suit. He keeps his silver hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp.
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