Kassoon
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Advanced [show]


Rurik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. He has golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 6 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Rurik Glanhig, Male Dwarf Cleric 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 9 (-1)9 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears black leather gloves, a black jacket, and tight pants. He is an epitome of beauty. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Fighter 8
Small (2'11") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 76 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 200 gp. Carnelian (20 gp). Malachite (12 gp). Rich purple corundum (1300 gp). Golden yellow topaz (1400 gp). Sard (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and white pants. He carries with him a set of kukris, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are gray.

Personality: Ulblyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulblyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting, Artistic, Gifted. Bonds: Military, Rich. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Ulblyn Whispermouse, Male Halfling Wizard 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 49 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 320 pp. Tiger eye turquoise (4 gp). Rock crystal (20 gp). Alexandrite (900 gp). Malachite (4 gp). Zircon (20 gp). Jet (90 gp). White pearl (90 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Scrag Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is portly but not overly obese. He has no hair. His amber unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Scrag has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Disease, Sensitive. Bonds: Adventurer. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Scrag Alton, Male Half-Orc Aristocrat 3
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly lances and morningstars. He has wavy white hair. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Anverth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Anverth hails from a village terrorized by giants. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Many giants want him driven away; and a deep hatred of giants

Flaws: Antagonistic, Hedonist. Bonds: Criminal record, Attractive, Enemies. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Anverth Ironhide, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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