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Advanced [show]


Gale Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a white coat over a violet low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. His beige fur is heavily combed to the left. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Gale does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Addict, Shy, Depressed. Bonds: Immigrant, Military. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Gale Of Wine, Male Tabaxi Ranger 5
Medium (6'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Gimurt Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered white stockings. He carries with him a set of glaives on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gimurt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and his religion dominates his actions

Ideals: Fighting, Gifted, Logical. Bonds: Religious, Enemies. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Gimurt Stoutale, Male Dwarf Monk 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozfel Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His auburn hair is unkempt and raggedy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Half-Orc compassion.

Flaws: Ugly, Racist, Selfish, Disease. Bonds: Poor. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Mozfel Atherton, Male Half-Orc Rogue 10
Medium (6'7") Half-Orc, Neutral Evil (CR 10)
Armor Class 10
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 60 pp. Deep blue spinel (1300 gp). Bloodstone (70 gp). Star ruby (1100 gp). Hematite (11 gp). Silver pearl (40 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His whole body is exceptionally muscular. His blonde hair is greasy and uncared for. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bookbinder and was forced into it by his family

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Family. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Adrik Bloodkith, Male Dwarf Paladin 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 114 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Rose (80 gp). Chrysoprase (80 gp). Rock crystal (80 gp). Zircon (80 gp). Peridot (80 gp). Rock crystal (80 gp). Obsidian (8 gp). Golden yellow topaz (700 gp).


Social Check DCs


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has done his best to style his auburn hair to look like a famous performer. His gray eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. When Hamil reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Justice, Logical. Bonds: Adventurer, Military, In love. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Hamil Brightmoon, Male Halfling Druid 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Violet garnet (400 gp).


Social Check DCs

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