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NPC Generator

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Advanced [show]


Erevan Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin white vertical stripes and black pants, and carries monstrous two handed axes. His tied-back hair is white. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Adventurer, Nature. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Erevan Mellerelel, Male Half-Elf Wizard 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 11 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 140 gp. Red garnet (130 gp).


Social Check DCs


Greethen Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long green crest kept up in a rat tail. His ears are large.

Personality: Calm and collected, he is a well trained Carpenter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Carpenter for hire.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Greethen Imbixtellrhyst, Male Dragonborn Commoner 15
Medium (6'2") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 61 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Nature +7, Perception +9
Senses Passive Perception 19
Languages Common, Orc, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: Gold and topaz bottle stopper cork (1000 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (2300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Minor magic item.


Social Check DCs


Rangrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail and is in decent physical shape. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Rangrim hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Dwarven people; and he wants revenge against illithids

Flaws: Secretive, Racist. Bonds: Job, Enemies, Rich. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Frostbeard, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. Star rose quartz (20 gp). Moonstone (20 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Mehen Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long copper crest kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mehen took refuge in the old dungeon and found the beat up sword and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Mehen Ebynichtomonis, Male Dragonborn Cleric 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 gp. Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is auburn, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in the west, but his parents moved at a very young age to the south. Alex was born on a far western forest where he grew up under the tutelage of his mother, an expert Doctor. He has never given up on his writing dream.

Motivation: He is terrified, and will act out of fear; and to be a sculptor again

Ideals: Professionalism, Artistic. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Alex Floshem, Male Half-Elf Monk 10
Medium (4'11") Half-Elf, Lawful Good (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp. Emerald (500 gp). Tiger eye turquoise (16 gp). Coral (80 gp). Sard (80 gp). Onyx (80 gp).


Social Check DCs

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