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NPC Generator

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Advanced [show]


Taklinn Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His tied-back hair is black. His face is scarred and worn.

Personality: Eccentric and domineering, Taklinn will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Religious, Adventurer. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Taklinn Bigtoe, Male Dwarf Rogue 7
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His black fur is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Terse, Antagonistic. Bonds: Mentor, Nature. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Tree Of Shadows, Male Tabaxi Wizard 14
Medium (5'8") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 48 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 3000 gp. Black pearl (1100 gp). Moonstone (80 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). White opal (1400 gp). Rock crystal (80 gp). Obsidian (11 gp). Amber (70 gp). Tourmaline (70 gp). Black pearl (1100 gp). Brown diamond (6000 gp). Star rose quartz (80 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Sard (80 gp).


Social Check DCs


Whurbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly glaives and sais. He wears his white hair down. His eyes are likewise blue. His teeth are white and perfect.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is obsessed with finding treasure.

History: Whurbin was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Whurbin Deepdelver, Male Dwarf Druid 8
Medium (4'0") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1500 gp.


Social Check DCs


Oblar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is heavily combed to the left. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Oblar Swiftwhistle, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Chrysoprase (40 gp). 1 Bullseye lantern.


Social Check DCs


Radomir Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and black robe with the hood down. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: Sold as a small child to a brothel owner, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Persistence. Bonds: Mentor, Nature. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Radomir Thorngage, Male Halfling Expert 16
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 62 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)10 (+0) 10 (+0)17 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 2000 gp. Alexandrite (1100 gp). Malachite (8 gp). Deep blue spinel (1100 gp). Smoky quartz (20 gp). Citrine (20 gp). Deep blue spinel (1100 gp). Fiery yellow corundum (1500 gp). Blue quartz (8 gp). Alexandrite (1100 gp). Obsidian (8 gp). Moss agate (8 gp). Blue quartz (8 gp). Sard (20 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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