Andram Twist, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Criminal record. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Delg Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy brown suit. He wears a colorful flower in his blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.
History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: A deep hatred of brigands; and wants to raise his children well
Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Nature, Family, Enemies. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 2000 gp. Tiger eye turquoise (13 gp). Aquamarine (200 gp). Tiger eye turquoise (13 gp). Fire opal (700 gp).
Thorpe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is still thick. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Courier
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Valorean Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red crest is kept up in a ponytail inside a Stetson hat. His eyes are red and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Guard, Valorean learned a great deal about his father's area of expertise. Through the years after Valorean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Valorean's father didn't care for him much, and the feeling was mutual. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 4 Antitoxin.
Aldous Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Spice Merchant does. His chestnut hair is lengthy and is close to two feet long. His eyes are violet and beady.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He has been saving his money to try and buy his brother's freedom.
Motivation: Expand his business; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!