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Advanced [show]


Astar Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gold and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Astar studied abroad. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture; and to unite with his brother

Ideals: Philantrophist, Gifted. Bonds: Family, Adventurer, Criminal record. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Astar Judgment, Male Tiefling Paladin 7
Medium (5'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Navigator uniform and is in decent physical shape. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He wants revenge against drow.

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Rich. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Druid 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)10 (+0) 13 (+1)16 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (8000 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (600 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a violet suit, white shirt, and brown tie. He is tall, broad shouldered and powerfully built. His chestnut hair is braided into rings. His violet eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has achieved small success as a Ruler.

Motivation: He is greedy; and sabotage a competitor

Ideals: Passionate, Logical, Artistic. Bonds: Job, Rich. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Horza Walpole, Male Half-Orc Rogue 6
Medium (6'10") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely black suit with green socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a forest tribe. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Nature, Poor. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Merihim Sorrow, Male Tiefling Fighter 7
Medium (6'1") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Adrex Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His crest is greying and his face has many wrinkles. He has gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Herbalist in town.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Greedy. Bonds: Job, Religious, Enemies. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Adrex Turnuroth, Male Dragonborn Fighter 5
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)19 (+4) 11 (+0)18 (+4)
Skills Insight +3, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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