Soveliss Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Soveliss took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Slave, Family, Nature. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 59 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +4
Possessions: White opal (400 gp). Zircon (60 gp). Obsidian (12 gp). Banded agate (12 gp). Carnelian (60 gp). Aquamarine (1100 gp). Zircon (60 gp). Chrysoprase (60 gp).
Cloak Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a weathered and beat up set of banded mail beneath an oversized black coat. He has wavy gray fur. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.
Motivation: He is greedy.
Ideals: Artistic, Philantrophist. Bonds: Job, Rich. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Terran
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torz Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in brown turtlenecks beneath a black coat with brown slacks. His whole body is exceptionally muscular. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Torz took refuge in the old dungeon and found the beat up longbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south; and many giants want him driven away
Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 13000 sp. Malachite (7 gp). Moonstone (40 gp). Red spinel (60 gp). Brown-green garnet (60 gp). Amethyst (60 gp). Azurite (7 gp). Golden yellow topaz (900 gp).
Shamash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His gold crest is lengthy. His half smiles and gold eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: Shamash lived on a farm with his mother, near the main road leading to a nearby town. Shamash was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bricklayer. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family, Nature. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 15000 sp. Tiger eye turquoise (15 gp). Golden yellow topaz (1300 gp). Silver pearl (130 gp). Zircon (80 gp). Red spinel (130 gp). Blue quartz (15 gp). Black pearl (1300 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with Stetson hat. His long red fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and find a way to reverse the transformation of his brother
Flaws: Sensitive. Bonds: Rich, Military, Adventurer, Family. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 19000 sp. Deep blue spinel (400 gp). White opal (800 gp).
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