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NPC Generator

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Advanced [show]


Manfred Churchill, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown costume with the symbols of luck on his torso. His hair, while still mostly white, has prominent grey streaks. He has green eyes and a brown hat with a white feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Emotional, Hedonist. Bonds: Military, Immigrant. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Manfred Churchill, Male Human Fighter 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Darkwood Shield.


Social Check DCs


Mreksh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a blue suit. His crest is cut close to his head. His gold eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Interpreter business at a young age. A gifted student he started as a Seamstress, but he got bored and became a Interpreter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Seamstress again; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Forgetful, Mundane. Bonds: Job, Enemies. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Mreksh Phrahdrandon, Male Dragonborn Ranger 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp. Rock crystal (80 gp).


Social Check DCs


Gilbert Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, marred by beers. He has wavy blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to half-elven people

Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Gilbert Goltorah, Male Half-Elf Sorcerer 6
Medium (5'11") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 300 gp. Peridot (40 gp). White opal (700 gp). Black pearl (200 gp).


Social Check DCs


Wymar Law, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Barrister. His auburn hair is braided into rings. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Stylist again.

Flaws: PTSD. Bonds: Job, Adventurer, Mentor. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Law, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. Gold dragon comb with red garnet eye (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Flask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Flask was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Opinionated. Bonds: Poor, Military. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Flask Running, Male Tabaxi Wizard 9
Medium (5'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Fire opal (1300 gp).


Social Check DCs

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