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Advanced [show]


Kilvar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Gifted from a young age, Kilvar studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Actor like his mother before him.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Gifted, Impeccable. Bonds: Attractive, Job. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Kilvar Steelfist, Male Dwarf Ranger 8
Medium (4'3") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)9 (-1) 18 (+4)11 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His red hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Erdan hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Erdan took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and many goblins want him driven away

Flaws: Terse. Bonds: Attractive, Rich, Enemies, Nature, Adventurer. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Erdan Koehlanna, Male Elf Warrior 12
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 106 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Performance +5, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 200 pp. Tiger eye turquoise (13 gp). Emerald (500 gp). Banded agate (13 gp).


Social Check DCs


Habor Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: Born to a pair of adventurers, Habor grew up listening to his mother's many stories. Habor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Greedy. Bonds: Poor, Attractive, Adventurer. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Habor Temerity, Male Tiefling Sorcerer 6
Medium (6'0") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 6000 sp. Blue quartz (9 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple tan robe with brown stripes complete with hood. His blonde hair is unkempt and raggedy. His eyes are green and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful, Antagonistic. Bonds: Poor. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Barendd Balderk, Male Dwarf Monk 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Banded agate (16 gp). Coral (80 gp). Banded agate (16 gp). White pearl (80 gp). 1 Minor magic item.


Social Check DCs


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He wears his scarlet crest up. His red eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the west to a Slave Trader, Trynnicus learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Persistence, Artistic. Bonds: Job, Religious. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: Just what you see.


Social Check DCs

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