Delg Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He doesn't get along with people that don't share his tastes; and a rival would like him out of the picture
Ideals: Entrepeneur, Impeccable. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 97 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 90 pp. 1 Minor magic item.
Himo Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear ponchos typically of a light white in addition to tight pants. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length brown hair. His hazel eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has drifted from career to career and currently works as a Laborer.
Motivation: His spouse's relatives view him with great suspicion; and half-elven compassion
Ideals: Artistic. Flaws: Racist. Bonds: Job, Military, Family. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 3000 sp.
Curran Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He very much looks the part of a Carpenter. His silver hair is knotted and matted. His eyes are violet and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has drifted from career to career and currently works as a Carpenter.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor
Ideals: Justice. Flaws: Terse. Bonds: Job, Criminal record, Rich. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 5000 cp. Lapis lazuli (6 gp). Banded agate (6 gp). Smoky quartz (50 gp). Freshwater pearl (6 gp). 1 Minor magic item.
Ur-Edin Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear yellow clothing when he does not wear armor. He has wavy black hair. His gray eyes have a joyful gleam in them most of the time.
Personality: Ur-Edin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Extrovert, Joker, Athletic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Purson Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white coat over a pastel low-cut shirt, and a small hat upon his head. His hair is cut close to his head. His face is scarred and worn.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small mountains village. Purson was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Purson decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and a rival would like him out of the picture
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Criminal record. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 10 pp.
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