Shane Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He is physically well-built. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Shepherd, but he got bored and became a Fletcher. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Bonds: Attractive, Job, Family, Religious, Immigrant, Enemies. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Hematite (13 gp). Coral (120 gp). Sardonyx (50 gp).
Morkral Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright violet suits and hats. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business; and sabotage a competitor
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 370 gp.
Miles Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his nunchaku. His hair is silver and curly. He has gleaming, smiling blue eyes.
Personality: He dislikes all the random violence that takes place in the north. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Pacifist. Flaws: Insane. Bonds: Enemies, Rich. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 68 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 700 pp. Fiery yellow corundum (1100 gp). Malachite (9 gp). Rhodochrosite (9 gp). Moonstone (70 gp). Azurite (9 gp). Moss agate (9 gp). Violet garnet (400 gp). Jet (130 gp). Jade (130 gp). Alexandrite (400 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Ploughman, and carries halberds. His yellow fur is kept up in a ponytail inside a wide-brimmed hat. His fierce hazel eyes like to dwell on things.
Personality: Lone speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He inherited the family business which he has now maintained for 6 years.
Motivation: To be a Weaver again.
Ideals: Fighting, Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Marshal and found it very stressful. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Wants to open a new tavern.
Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Pink pearl (70 gp). Red garnet (70 gp). Sardonyx (60 gp).
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