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NPC Generator

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Advanced [show]


Naal Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear black tank tops with green pants. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Naal lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice. Flaws: Insane. Bonds: Poor, Family. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Naal Arnuanna, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Red garnet (100 gp).


Social Check DCs


John Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He keeps his auburn hair in a pixie cut. He has amber eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

John Hanali, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is brown, silky, and of moderate length. He has several tiny emerald earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Drifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drifting decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Secretive, Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Drifting Shore, Male Tabaxi Adept 8
Medium (6'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)15 (+2) 19 (+4)19 (+4)
Skills Insight +7, Religion +5
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Rangrim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many brown ritualistic tattoos. He wears tattered old clothes. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. Rangrim was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mayor. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Rangrim Broodfist, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)17 (+3) 16 (+3)10 (+0)
Skills Performance +4, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnoll, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Alexandrite (1000 gp). Moss agate (5 gp). Blue quartz (5 gp). Rose (20 gp). Hematite (5 gp). Chrysoprase (20 gp). Freshwater pearl (5 gp). Sardonyx (20 gp). Malachite (5 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thamior reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, In love. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Thamior Othronus, Male Elf Barbarian 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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