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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his gray fur. His eyes are hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich, Job, Family. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Three In the Wind, Male Tabaxi Ranger 7
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Carnelian (50 gp). Rose (50 gp). Iolite (50 gp). Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs


Rimple Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan, dusty cloak. His blonde hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Soapmaker business at a young age. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Rimple Waggletop, Male Gnome Adept 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to hide his balding. His hazel eyes peer out from beneath his Stetson pastel hat.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Orsik and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Athletic, Extrovert. Flaws: Antagonistic, Ugly. Bonds: Mentor. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Orsik Orcfoe, Male Dwarf Aristocrat 6
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail, marred by sweets. He is bald on top and has large red tufts of hair around his ears. His blue eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Quarion hails from a village terrorized by drow. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and seeks redemption

Flaws: Ugly, Cynical. Bonds: Criminal record, Enemies, Job. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Quarion Koehlanna, Male Elf Barbarian 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Insight +2, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Naal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears a wide-brimmed hat to cover his moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Naal was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Poor, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Naal Teinithra, Male Elf Warlock 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs

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