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Nalral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he very much looks the part of a Blacksmith. His blonde hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nalral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is unsatisfied with his job; and many orcs want him driven away

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Nalral Daraln, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1300 sp.


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His blue crest has been sun bleached extensively. His red eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azzakh is combative with any and all who dare try his patience in the slightest.

History: The child of a Carpenter, who enjoyed hunting, Azzakh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azzakh took refuge in the old dungeon and found the beat up club and armor he uses now. He was granted divine powers by his dying brother.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker, Justice, Gifted. Bonds: Nature, Family. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Warlock 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 1000 cp.


Social Check DCs


Akmen Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky blue painted plate armor. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Akmen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Opinionated. Flaws: Insane, Disease. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Akmen Patience, Male Tiefling Rogue 14
Medium (6'10") Tiefling, Neutral Good (CR 14)
Armor Class 10
Hit Points 63 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Investigation +8, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Giant
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 1000 pp. Blue sapphire (1100 gp). Peridot (30 gp). Hematite (4 gp). Deep blue spinel (300 gp). Bloodstone (30 gp). Deep blue spinel (300 gp). Rose (30 gp). Freshwater pearl (4 gp). Onyx (30 gp). Golden yellow topaz (300 gp).


Social Check DCs


Pandjed Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He is physically well-built. He sports a flattop crest cut. His eyes are a pleasant red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: To end his boredom.

Ideals: Logical, Philantrophist. Flaws: Mundane. Bonds: Criminal record. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Pandjed Imbixtellrhyst, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 15 (+2)19 (+4)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 270 gp.


Social Check DCs


Ombul Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small mountains village. He dropped out of school to support his sick mother, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical. Bonds: Nature, Family, Debt. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Ombul Cherrycheeks, Male Halfling Ranger 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1300 sp.


Social Check DCs

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