Theren Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His black hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling hazel eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Glassblower, who enjoyed hunting, Theren was taken on many hunting expeditions. Theren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Ideals: Justice. Bonds: Nature, Job, Family. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Zepar Love, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is unkempt and raggedy. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Zepar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Zepar's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Serpent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green armored body suit, with a simple black line shooting up and back down. His fur is gray and curly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Logical. Bonds: Poor, Enemies, Family. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 5)
Armor Class 15
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Black opal (1200 gp). Star ruby (1200 gp).
Tim Pickering, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of death around his neck, and a lance on his belt. He has moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to protect his home
Ideals: Fighting, Artistic, Logical. Bonds: Poor, Guardian. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp.
Ortegar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the north, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 84 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
