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NPC Generator

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Advanced [show]


Barendd Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. With bright blonde hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Barendd Burrowfound, Male Dwarf Aristocrat 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Malachite (5 gp). Chrysoberyl (140 gp). Brown-green garnet (140 gp). Tourmaline (140 gp). Peridot (80 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Laucian Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, blue cloak. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Laucian was left his father's suit of armor and trained in its use and care. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Impulsive. Bonds: Military, Criminal record, Job. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Laucian Ray, Male Half-Elf Druid 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Emerald (500 gp). Moss agate (4 gp). Black pearl (700 gp).


Social Check DCs


Zaffrab Offund, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He has auburn hair. He has several tiny topaz earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Since then, he has sought to make the best of life.

Motivation: Revenge; and many drow want him driven away

Ideals: Optimist. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Zaffrab Offund, Male Gnome Fighter 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 96 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 400 pp. Chalcedony (60 gp). Rose (60 gp). Red garnet (140 gp). Black pearl (500 gp). Blue sapphire (1000 gp). Tiger eye turquoise (16 gp). Onyx (60 gp). Rose (60 gp). Azurite (16 gp). Black pearl (500 gp). Carnelian (60 gp). Sardonyx (60 gp). Violet garnet (500 gp). Amber (140 gp). Onyx (60 gp).


Social Check DCs


Shedinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His crest is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Locksmith, Shedinn learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Money/treasure; and to be a seamstress again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Shedinn Yarjerit, Male Dragonborn Warlock 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Raymond Middleton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His auburn hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Raymond Middleton, Male Human Warlock 6
Medium (6'4") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 17 (+3)18 (+4)
Skills Performance +7, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Just what you see.


Social Check DCs

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