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NPC Generator

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Advanced [show]


Leaf Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red fur is still thick. He wears an eyepatch.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. After a long history of fighting, Leaf and his spouse have recently divorced.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Leaf Of Storm, Male Tabaxi Sorcerer 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 18 (+4)9 (-1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1700 gp. Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (40 gp). Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (100 gp). Solid gold idol (300 gp).


Social Check DCs


Tarhun Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow trousers with grey and green striped suspenders. He wears various colorful collared shirts. His blue crest is thinning but still full. His eyes are likewise gold. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Animal Trainer, his mother struggled to pay the bills. Through the years after Tarhun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tarhun's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Poor. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Tarhun Phrahdrandon, Male Dragonborn Warlock 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)14 (+2) 16 (+3)16 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Foxilon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Sellsword.

Motivation: He is greedy; and expand his business

Ideals: Athletic. Bonds: Immigrant, Job, Rich, Slave. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Foxilon Smoothhands, Male Halfling Rogue 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Athletics +0, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled anklet (1000 gp). 4 Smokesticks. 4 Smokesticks. 3 Thunderstones. 4 Smokesticks.


Social Check DCs


Rurik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Spice Merchant in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Rurik Hammerstone, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. Amber (90 gp). Pink pearl (90 gp). Brown-green garnet (90 gp).


Social Check DCs


Bûth Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of the sun god around his neck, and a club on his belt. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Bûth was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting, Athletic, Optimist, Persistence. Bonds: Family. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bûth Blankley, Male Half-Orc Aristocrat 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 40 pp. Golden yellow topaz (200 gp).


Social Check DCs

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