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NPC Generator

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Advanced [show]


Oloric Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Fletcher. He has a silver handlebar mustache and slicked back silver hair. His eyes are blue and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker, Optimist. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oloric Foamtankard, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)18 (+4) 12 (+1)14 (+2)
Skills History +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Azdûsh Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes and a pastel hat with a brown feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Azdûsh Hailey, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnome, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. Red garnet (130 gp). Eye agate (16 gp). Tiger eye turquoise (16 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears blue leather gloves, a blue jacket, and tight pants. With bright red hair and a scraggly beard. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Darrow has worked very hard to control his curse. He was granted druidic powers by his dying sister.

Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Mentor. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Darrow Stonebridge, Male Halfling Bard 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1 Minor magic item.


Social Check DCs


Umpen Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a black scarf. He is muscular with a powerful set of arms. His silver hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with dancing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Artistic. Flaws: Addict, Antagonistic, PTSD. Bonds: Family. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Umpen Beren, Male Gnome Druid 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Erky Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man prefers to wear black pants and tee shirts. His clothes are grease stained in places. His white hair, when down, is lengthy. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of drow once and for all.

History: Gifted from a young age, Erky studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Erky Oomtrowl, Male Gnome Bard 7
Small (3'8") Gnome, Chaotic Good (CR 7)
Armor Class 15
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)17 (+3) 10 (+0)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan, Celestial
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 500 gp. Brass mug with jade inlays (400 gp). Solid gold idol (500 gp).


Social Check DCs

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