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NPC Generator

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Advanced [show]


Duergath Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Duergath Helcral, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a red vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His gray fur is thinning but still full. He has several tiny amethyst earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Rich, In love. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Emerald Wind, Male Tabaxi Wizard 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Warlock 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 80 pp. Sardonyx (30 gp). Blue quartz (13 gp).


Social Check DCs


Uthemar Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the north. Uthemar was born on a far western island where he grew up under the tutelage of his father, an expert Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Uthemar Caerdonel, Male Half-Elf Warrior 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Digby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. With a patchy blonde beard and wild blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor, Criminal record, Adventurer. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Digby, Male Human Warlock 10
Medium (5'8") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 1800 gp. Clear bright green emerald (5000 gp). Golden pearl (120 gp). Chrysoberyl (120 gp). Jasper (20 gp). Deep blue spinel (900 gp). Chalcedony (20 gp). Lapis lazuli (7 gp). Jade (120 gp).


Social Check DCs

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