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Advanced [show]


Moon Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His red fur is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Moon Of Shadows, Male Tabaxi Commoner 6
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. Sapphire pendant on gold chain (600 gp). Solid gold idol (1000 gp). A roughly beaten golden orb (100 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs


Thorin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His golden hair is matted, messy, and big. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: He got into the Bather business at a young age. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Joker, Professionalism, Athletic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Thorin Deepdelver, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 310 gp. 1 Everburning torch.


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large violet mantle and cape that has been intricately interwoven into his grey robe. His hair is long and brown with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His blue eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bertram was born with his mother's beautiful face. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Joker. Flaws: Terse. Bonds: Immigrant, Attractive, Job. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Bertram Goodearth, Male Halfling Fighter 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 86 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills History +7, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Draconic, Orc
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has wavy white hair. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aerdeth is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Aerdeth studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and many illithids want him driven away

Ideals: Justice, Gifted. Flaws: Ugly, Depressed, PTSD. Occupation: Miller

Voice: German accent

Attributes [hide]

Aerdeth Durkin, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Lapis lazuli (12 gp). Black pearl (600 gp). Hematite (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Ralf Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His eyes are gray.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: Disease. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Ralf Richie, Male Half-Elf Rogue 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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