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Advanced [show]


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He is dressed in earthy colors with a tan and violet handkerchief worn on his right side. His white hair, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Zook grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: An old rival family wants him found; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Impulsive, Racist. Bonds: Attractive, Adventurer, Family. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Zook Munggen, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp.


Social Check DCs


Gomory Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting blue shirt and pants. He has a small bristly mustache and wavy silver hair. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Fearful, Insane. Bonds: Rich. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Hungate, Male Half-Elf Rogue 8
Medium (5'7") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 90 pp. Alexandrite (700 gp).


Social Check DCs


Cairn Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cairn is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Cairn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Cairn Divinity, Male Tiefling Adept 6
Medium (5'1") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 50 pp. Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He has styled his auburn hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Silvo was raised in a hard working conservative environment. He worked as a nervous Priest and found it very stressful. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Flaws: Ugly, Shy. Bonds: Job, Rich, Criminal record. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Silvo Fastfoot, Male Halfling Rogue 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Sun Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is physically well-built. His cinnamon fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: Retire the richest man in the north; and expand his business

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sun Of World, Male Tabaxi Bard 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 30 pp. Blue quartz (12 gp).


Social Check DCs

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