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Advanced [show]


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a green costume with the symbols of his god on his torso and is in decent physical shape. His orange fur is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: Born in the east to a Cook, Drifting learned a great deal about his mother's area of expertise. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: To reunite with his old friends; and to be a miller again

Ideals: Persistence. Flaws: Ugly. Bonds: Religious, Job, Adventurer. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting In the Wind, Male Tabaxi Bard 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +8, Animal Handling +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1300 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Cimer Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His purple hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Disease. Bonds: Rich, Attractive, Adventurer, Immigrant, Mentor. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Cimer Fortune, Male Tiefling Commoner 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp. Iolite (40 gp). Obsidian (5 gp). Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Joser Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Bonds: Adventurer, Rich. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Joser Thorngage, Male Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Peridot (80 gp). 4 Holy water.


Social Check DCs


Oriax Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His dark red hair is kept up in a ponytail inside a top hat. He has gleaming, smiling red eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Oriax was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oriax decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Criminal record, Job. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Oriax Fealty, Male Tiefling Rogue 6
Medium (6'2") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4

Possessions: 300 gp. Carnelian (50 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south

Ideals: Impeccable, Logical, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Joser Copperkettle, Male Halfling Aristocrat 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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