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NPC Generator

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Advanced [show]


Hugh Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a white costume with the symbols of strength on his torso. He is tall, broad shouldered and powerfully built. His white hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: The child of a Blacksmith, who enjoyed hunting, Hugh was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Barrister for hire.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Hugh Lepus, Male Half-Elf Sorcerer 15
Medium (5'8") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 46 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 19 (+4)11 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 700 pp. A roughly beaten golden orb (90 gp). Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp). Golden circlet with four aquamarines (2000 gp). Silver chalice with lapis lazuli gems (90 gp). Jeweled electrum ring (6000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (90 gp). Cloth of gold vestments (90 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.


Social Check DCs


Kipper Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man sports violet clothing, slightly heavier than average wear. His hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Mason, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Joker. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Kipper Scheppen, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Elegant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His gray fur is heavily combed to the right. His eyes, though not visible through his cowl, are yellow.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Doctor.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Bonds: Criminal record, Nature, Job. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant In the Wind, Male Tabaxi Wizard 7
Medium (6'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 80000 cp. Blue quartz (14 gp). Golden pearl (150 gp). Sardonyx (80 gp).


Social Check DCs


Merihim Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is lengthy. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Athletic. Flaws: Impulsive, Racist. Bonds: Family, Religious. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Merihim Haunted, Male Tiefling Rogue 5
Medium (6'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Blue sapphire (500 gp). Eye agate (7 gp).


Social Check DCs


Oren Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear white clothing when he does not wear armor. His chestnut hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Succubi in disguise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Cynical. Bonds: Attractive, Adventurer, Enemies. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Oren Vance, Male Half-Orc Aristocrat 5
Medium (6'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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