Pelt Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear blue clothing when he does not wear armor. He is muscular with a powerful set of arms. He has no fur. His thin eyebrows rest above his beady amber eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.
History: He got into the Actor business at a young age. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Pelt began to lead the lost caravan. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Mundane. Bonds: Job, Enemies. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Morgran Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 31000 sp. Tourmaline (120 gp).
Azzakh Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He keeps his long copper crest kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Azzakh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Carter, Azzakh learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Forgetful. Bonds: Job, Adventurer. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +5
Possessions: 500 gp. 1 Minor magic item.
Mamnen Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Shepherd. He wears a Stetson hat to hide his balding. His fierce white eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting, Entrepeneur. Bonds: Job, Nature. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 2 Tanglefoot bags.
Cairn Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. He has silver eyes.
Personality: Eccentric and domineering, Cairn will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of southern immigrants he idolized his mother. Cairn was born on a far southern island where he grew up under the tutelage of his mother, an expert Navigator. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Extrovert, Philantrophist. Bonds: Attractive, Immigrant, Rich. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
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