Fonkin Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His hair is white and curly. His eyes are violet and he is always smoking a pipe.
Personality: He exudes charisma. He is a tour de force of persuasion. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Mayor business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Bonds: Attractive, Rich, Job, Criminal record. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Aura Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red fur. He typically wears tan cloth garments or leather armor. He has a hunchback. He keeps his red fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Engraver, Aura learned a great deal about his father's area of expertise. A gifted student he started as a Laborer, but he got bored and became a Engraver. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Criminal record. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Red-brown spinel (130 gp). Golden pearl (130 gp). Violet garnet (700 gp).
Skamos Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is thinning but still full. His silver eyes are passionate and lively.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He then took over the family business and is one of the better Stylist for hire.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and many giants want him driven away
Flaws: Forgetful, Greedy. Bonds: Immigrant, Enemies, Rich, Job. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 14)
Armor Class 9
Hit Points 101 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +7
Possessions: 6000 gp. Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his yellow fur up. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Addict, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. Rhodochrosite (13 gp). Blue quartz (13 gp). Peridot (70 gp). Deep blue spinel (1000 gp).
Veit Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His auburn hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. His childhood dream was to be a Mason, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Adventurer, Religious. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp. 1 Masterwork Common Melee.
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