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Advanced [show]


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Criminal record. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Don Tyndall, Male Human Cleric 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)17 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 3000 cp. Rhodochrosite (10 gp).


Social Check DCs


Sun On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. He has a slight overbite and is overall scrawny. His lavender fur is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist. Flaws: Ugly, Hedonist, Insane. Bonds: Rich. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Sun On the Mountaintop, Male Tabaxi Warlock 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1200 sp. Lapis lazuli (15 gp). Brown-green garnet (90 gp).


Social Check DCs


Cask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a grey and violet robe with the hood down. He sports a flattop fur cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: Sold as a small child to a brothel owner, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Glassblower and found it very stressful. He has drifted from career to career and currently works as a Glassblower.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Cask In the Storm, Male Tabaxi Ranger 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp.


Social Check DCs


Tûmûg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has a black handlebar mustache and slicked back black hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: The child of eastern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Cook; and he wants to get laid

Ideals: Persistence, Artistic. Bonds: Immigrant, Rich, Has a crush. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Tûmûg Gentry, Male Half-Orc Expert 7
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. Fire opal (900 gp). Blue sapphire (900 gp). Chalcedony (20 gp).


Social Check DCs


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His golden hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Olunt was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Olunt Loderr, Male Dwarf Adept 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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