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Advanced [show]


Nelkin Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He has red hair. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Cartwright business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Optimist, Professionalism. Flaws: Ugly, Addict, Mundane. Bonds: Job. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Nelkin Goodbarrel, Male Halfling Druid 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Nature +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Just what you see.


Social Check DCs


Broce Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings. His skin is fair and his fingers are delicate and long. His hair is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Broce Munggen, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Malachite (7 gp). Rhodochrosite (7 gp). Silver pearl (90 gp).


Social Check DCs


Adelard Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is knotted and matted. His eyes are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to clean up the streets

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Guardian. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Markum, Male Half-Elf Bard 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 400 gp.


Social Check DCs


Nelkin Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He wears his golden hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Religious. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Nelkin Stonebridge, Male Halfling Adept 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His brown fur is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Rich, Family, Nature, Adventurer. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Trail In the Wind, Male Tabaxi Expert 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 3 Alchemist’s fire.


Social Check DCs

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