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NPC Generator

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Advanced [show]


Gale Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His fur, while still mostly brown, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gale lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Flaws: Ugly, Racist, Secretive. Bonds: Poor, Slave, Family. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Gale Treat, Male Tabaxi Sorcerer 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: 1100 gp. Azurite (13 gp). Rhodochrosite (13 gp). Hematite (13 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. His chestnut hair and beard is wavy and long. He is baby faced.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Gunter Firahel, Male Half-Elf Warlock 3
Medium (5'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 4000 cp.


Social Check DCs


Zepar Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mason. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a deerstalker hat to hide his balding. His white eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zepar took refuge in the old dungeon and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Zepar Ambition, Male Tiefling Cleric 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 40 pp. Black star sapphire (1400 gp). Blue star sapphire (1400 gp). Pink pearl (80 gp).


Social Check DCs


Zed Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a simple yellow robe with tan stripes complete with hood, he is not a threatening figure. His tied-back hair is silver. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of northern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Rich. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Zed Elton, Male Half-Orc Adept 5
Medium (5'4") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 400 gp.


Social Check DCs


Foxilon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny ruby earrings on each ear.

Personality: Foxilon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich eastern family. He has had some formal writing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Rich, Religious. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Foxilon Honeypot, Male Halfling Commoner 5
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 300 gp. Amber (100 gp). Hematite (8 gp). Blue star sapphire (1300 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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