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NPC Generator

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Fibblestib Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with Stetson hat. With bright golden hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: Fibblestib wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Fibblestib was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Fibblestib's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Disciplined, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Fibblestib Dunben, Male Gnome Fighter 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Cressel Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blue hair is still thick. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. When Cressel reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Military. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Cressel Larceny, Male Tiefling Sorcerer 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy green suit. He has a auburn handlebar mustache and slicked back auburn hair. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Orsik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Orsik Foamtankard, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp.


Social Check DCs


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Actor business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Actor.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Warryn Fiddlefen, Male Gnome Fighter 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Blue quartz (15 gp). Moss agate (15 gp). Deep green spinel (40 gp). Citrine (80 gp).


Social Check DCs


Curran Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: Calm and collected, he is a well trained Laborer. He is a logical person and will generally grow upset if things defy logic and science.

History: Curran was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Sellsword again; and he is unsatisfied with his job

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Curran Deephollow, Male Halfling Monk 9
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 16
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Stealth +8
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +8

Possessions: Moss agate (6 gp). Aquamarine (400 gp). Freshwater pearl (6 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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