Solomon Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a black wide-brimmed hat and black clothes. He is physically well-built. He wears his chestnut hair down. His brown unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he feels threatened by others
Ideals: Joker. Flaws: Disease, Insomniac, Antagonistic, Fearful. Bonds: Enemies. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 2000 sp.
Aelar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by chocolates. He wears his auburn hair up in a very large beehive style do. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.
Hoshgrish Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He carries a battered kukri and tarnished monstrous two handed axe as well. His auburn hair is still thick. His eyes are a pleasant green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hoshgrish grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hoshgrish. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Bonds: Rich, Criminal record, Attractive. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Moss agate (13 gp).
Wymar Hadley, Male Human [Permalink]
Personal [hide]
Description: This man wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a penchant for wearing a ring with an oversized emerald on his left hand. His auburn hair is long and unkept. He has a dull look in his blue eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Immigrant. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 1000 gp. 3 Tanglefoot bags. 2 Alchemist’s fire. 2 Thunderstones. 2 Thunderstones.
Thoradin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. He has gleaming, smiling blue eyes.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. A true patriot, Thoradin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Thoradin was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.
Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac
Ideals: Optimist. Bonds: Has a crush, Military, Family, Criminal record. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 70000 cp. Brown-green garnet (140 gp). Malachite (4 gp). Rhodochrosite (4 gp). Rhodochrosite (4 gp). 1 Minor magic item.
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