Calcitro Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear green pants and tee shirts. His hair is always cut to a buzz. His brown eyes dart from person to person.
Personality: Calcitro is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Gifted. Flaws: Depressed, Insane, Ugly, Antagonistic. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp.
Guy Langston, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear white pants and tee shirts. He has styled his white hair well, parting it to the left. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. He worked as a nervous Sailor and found it very stressful. He then took over the family business and is one of the better Sailor for hire.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Depressed, Addict. Bonds: Attractive, Job. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Fletcher uniform, and a wedding ring on his left hand. He has wavy black hair. His hazel eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Fletcher, Darrak learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: To be a Bather again; and he has a rivalry with the church that dominates his actions
Flaws: Disease. Bonds: Job, In love, Religious, Military. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnome, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Aramil Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His blonde hair is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, In love. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 150 gp.
Randal Huxley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long black hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants a kiss; and find a way to reverse the transformation of his brother
Ideals: Joker. Bonds: Family, Mentor, Criminal record, Has a crush. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
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