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NPC Generator

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Advanced [show]


Anthony Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Gardener. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes are passionate and lively.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wants to work out more often

Ideals: Athletic. Flaws: Racist. Bonds: Job, Nature, Has a crush. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Anthony Galanodel, Male Half-Elf Cleric 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 2000 sp. Blue quartz (9 gp).


Social Check DCs


Therai Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left leg appears badly burned and disfigured. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Therai studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Terse. Bonds: Criminal record. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Therai Heal, Male Tiefling Warrior 18
Medium (5'0") Tiefling, Chaotic Evil (CR 18)
Armor Class 11
Hit Points 161 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +7, Stealth +7
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2

Possessions: 1100 pp. Black pearl (600 gp). Golden pearl (90 gp). Deep blue spinel (600 gp). Iolite (50 gp). Obsidian (12 gp). Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Aquamarine (600 gp). Aquamarine (600 gp). Black pearl (600 gp). Chalcedony (50 gp). Red garnet (90 gp). Deep blue spinel (600 gp). Golden pearl (90 gp). Deep green spinel (90 gp). White pearl (90 gp). Golden yellow topaz (600 gp). Chalcedony (50 gp). Aquamarine (600 gp). Zircon (50 gp). Star rose quartz (50 gp). Onyx (50 gp). Eye agate (12 gp). Black pearl (600 gp). Star rose quartz (50 gp). Citrine (50 gp). Hematite (12 gp). Red-brown spinel (90 gp). Azurite (12 gp). 1 Major magic item.


Social Check DCs


Cask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear brown tank tops with grey pants. His gray fur is lengthy. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Cask Wind, Male Tabaxi Aristocrat 12
Medium (6'4") Tabaxi, Neutral Good (CR 12)
Armor Class 15
Hit Points 72 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +5, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5

Possessions: 4000 gp. Old masterpiece painting (1600 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" northern man, he wears a grey shirt with thin yellow vertical stripes and green pants. He has wavy yellow fur. His yellow eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Persistence, Artistic, Gifted. Bonds: Family, Job. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Spear In the Wind, Male Tabaxi Barbarian 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Baern was raised in a hard working conservative environment. His childhood dream was to be a Weaver, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Job, Family. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Baern Eversharp, Male Dwarf Druid 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)18 (+4) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs

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