Mûglûk Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his warhammer. His golden hair is kept up in a ponytail inside a broad hat. His eyes are likewise green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Mûglûk was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sculptor. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he feels kind of lost in life
Flaws: Depressed, Hedonist. Bonds: Rich, Immigrant. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Vondal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports green clothing, slightly heavier than average wear. He sports a flattop hair cut. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 210 gp. Chrysoprase (20 gp). Deep green spinel (40 gp). Chrysoberyl (40 gp).
Fonkin Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. With a patchy blonde beard and wild blonde hair. His eyes are gray.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Enemies, Job. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
Ghesh Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is wearing a tight green one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His crest is greying and his face has many wrinkles. He has gold eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of northern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has decided he is irredeemable; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Religious, Immigrant, Job, Criminal record. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 75 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Druidic, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 150 pp. Silver pearl (120 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Apothecary. His white fur is drawn into a tight pony tail with a skull scrunchie. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can't help but pocket interesting objects he comes across
History: Tricking hails from a village terrorized by giants. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Antagonistic. Bonds: Job, Poor, Criminal record, Enemies. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Just what you see.
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