Aerdeth Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp. 1 Minor magic item.
Rolen Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His black hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born at the edge of vast forest. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and he wants revenge against gnolls
Flaws: Insomniac. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Azaki Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His blonde hair and beard is wavy and long. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azaki is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Azaki and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Joker, Justice. Flaws: Antagonistic. Bonds: Mentor. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
Raam Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His black hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Athletic. Bonds: Attractive, Rich, Slave. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Tarhun Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long silver crest kept up in a rat tail. His eyes are red and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Tarhun is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Poor, Family. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Solid gold idol (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!