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NPC Generator

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Advanced [show]


Gale Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants, and he perpetually has his axe ready. He wears a Stetson hat to cover his moderate length yellow fur. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Sailor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Rich. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Gale Of Ivory, Male Tabaxi Warrior 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Mamnen Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His hair is short and red. His gold eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He struck the Interpreter job and began his own company from there.

Motivation: A deep hatred of giants; and wants to open a new tavern

Ideals: Professionalism. Bonds: Attractive, Religious, Nature, Job, Enemies. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Mamnen Joy, Male Tiefling Barbarian 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Quarion Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy black pantaloons and a white scarf. He wears a colorful flower in his chestnut hair. His fierce amber eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Quarion Ethanasath, Male Elf Cleric 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. Chrysoberyl (110 gp).


Social Check DCs


Ahvain Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His moppish red hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: Born in the west to a Sage, Ahvain learned a great deal about his father's area of expertise. He has had some formal dancing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He seems to be bored by most things.

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Ahvain Amakiir, Male Elf Fighter 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Religion +1, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Thomas Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears a black Stetson hat and black clothes. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Insomniac, Fearful, Ugly. Bonds: Enemies. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Hildenman, Male Half-Elf Fighter 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Red garnet (50 gp).


Social Check DCs

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