Lubash Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Masseuse. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Lubash was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Masseuse.
Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 13
Hit Points 103 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item.
Mreksh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars and is in decent physical shape. He wears his rusty crest down. His red unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mreksh took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Disease, Sensitive, Impulsive. Bonds: Religious, Nature. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp.
Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His chestnut hair is styled in orderly dreadlocks. He has gray eyes and a blue hat with a pastel feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Criminal record, Religious. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
Possessions: 300 gp.
Norkruuth Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. He wears a top hat to hide his balding. His fierce gold eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Norkruuth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's attracted to the PC; and he has a crush on the local shepherd
Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Military, Rich, Has a crush. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 11)
Armor Class 9
Hit Points 99 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
Possessions: 500 gp. Iolite (60 gp). Rock crystal (60 gp). Amber (80 gp). Emerald (900 gp). White pearl (80 gp). Red garnet (80 gp). Carnelian (60 gp).
Quarethon Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and is typically in his Brewer uniform. His left leg appears badly burned and disfigured. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His eyes are red.
Personality: Quarethon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Bonds: Job, Nature. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
Possessions: 1900 gp. Obsidian (15 gp). Golden yellow topaz (1400 gp). Jacinth (2000 gp).
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