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Adran Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a warhammer. His long silver hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: Adran was born with his mother's beautiful face. In his youth he was a Brewer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Logical, Fighting. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Adran Arnuanna, Male Elf Cleric 13
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 58 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and likes to wear grey tank tops with blue pants. His right hand appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Rurik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Rurik was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Opinionated. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rurik Fallack, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 sp.


Social Check DCs


John Washington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear brown tank tops with tan pants. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Ploughman profession.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic. Bonds: Immigrant, Job, Religious, Attractive. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

John Washington, Male Human Barbarian 10
Medium (5'2") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 105 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. Red spinel (160 gp).


Social Check DCs


Hupe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Hupe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hupe was born the youngest of three triplets. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father; and retire the richest man in the west

Ideals: Entrepeneur, Impeccable. Bonds: Military, Family, Job. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Hupe Greenleaf, Male Halfling Rogue 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5

Possessions: Moss agate (13 gp). Malachite (13 gp). Fiery yellow corundum (1500 gp). Azurite (13 gp).


Social Check DCs


Hamil Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the south. Hamil was born on a far eastern forest where he grew up under the tutelage of his father, an expert Beggar. He has never given up on his music dream.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Beggar

Voice: American accent

Attributes [hide]

Hamil Wildheart, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 17 (+3)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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