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Gubu Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light blue in addition to tight pants. His red hair and beard is wavy and long. He has a dull look in his brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gubu fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Athletic, Passionate, Fighting. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Gubu Tenley, Male Half-Orc Monk 14
Medium (6'5") Half-Orc, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 77 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 800 pp. Azurite (6 gp). Alexandrite (1500 gp). Amber (120 gp). Sard (40 gp). Coral (120 gp). Moonstone (40 gp). Alexandrite (1500 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Ogden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is silver and very short. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with writing.

History: He was born in the north. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Immigrant, Family. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Heward Ogden, Male Human Expert 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Mreksh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a brown coat over a white low-cut shirt, and a Stetson hat upon his head, and sports empty pouches on his belt. His white crest, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Merchant in town.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mreksh took refuge in the large cave and found the beat up bastard sword and armor he uses now. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Hedonist. Bonds: Job, Poor, Nature. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Mreksh Kimbatuul, Male Dragonborn Ranger 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 42000 sp.


Social Check DCs


Akmen Power, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His black hair, when down, is lengthy. His eyes are silver and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Akmen was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Racist, Insomniac. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Akmen Power, Male Tiefling Bard 4
Medium (6'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Morkral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a lance. His hair is white and very short. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to get a good night's sleep

Flaws: Insomniac, Hedonist, Disease, PTSD. Bonds: Rich. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Morkral Loderr, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp.


Social Check DCs

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