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NPC Generator

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Advanced [show]


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears grey leather gloves, a grey jacket, and tight pants. He wears a Stetson hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Lone abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Lone Wind, Male Tabaxi Warrior 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Bucklal Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: In love, Family, Job. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Bucklal Sunmeadow, Male Halfling Cleric 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 73 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Alexandrite (200 gp). Azurite (7 gp). Star ruby (1000 gp). Peridot (70 gp). Coral (60 gp). Fiery yellow corundum (1000 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear grey pants and tee shirts. His long silver hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Military. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Paymon Dare, Male Tiefling Rogue 2
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Thorpe Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries scythes. He wears a colorful flower in his blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Thorpe Littlefoot, Male Halfling Warlock 14
Small (2'11") Halfling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 107 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Perception +7, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Auran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 5000 gp. Star rose quartz (80 gp). Chrysoprase (80 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). Silver pearl (120 gp). Violet garnet (600 gp). Blue star sapphire (700 gp). Aquamarine (600 gp). Bloodstone (80 gp). Violet garnet (600 gp). Red garnet (120 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Blue quartz (16 gp). Emerald (700 gp). 1 Medium magic item.


Social Check DCs


Mord Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large pastel mantle and cape that has been intricately interwoven into his yellow robe, and is pretty ugly. He has a very tight haircut. This amber eyed easterner is not easily forgotten.

Personality: Mord is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He now owns his own business.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mord Ashley, Male Half-Orc Wizard 17
Medium (6'5") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 79 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 9000 gp. Sardonyx (30 gp). Tiger eye turquoise (4 gp). Black star sapphire (900 gp). Alexandrite (200 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Sardonyx (30 gp). Pink pearl (110 gp). Banded agate (4 gp). Obsidian (4 gp). Coral (110 gp). Red-brown spinel (110 gp). Jade (110 gp). Blue star sapphire (900 gp). Malachite (4 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Lapis lazuli (4 gp). Citrine (30 gp). Smoky quartz (30 gp). Silver pearl (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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