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NPC Generator

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Advanced [show]


Aerdeth Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, violet, dusty cloak. His silver hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. A freak accident while working with his Laborer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and money/treasure

Ideals: Optimist, Gifted. Flaws: Disease, Mundane. Bonds: Rich. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Aerdeth Floshem, Male Half-Elf Warlock 4
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 26000 cp. Eye agate (7 gp). Black opal (600 gp). 1 Minor magic item.


Social Check DCs


Trail Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He sports a flattop fur cut. This hazel eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Layabout again; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Trail Of Winter, Male Tabaxi Expert 10
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1600 gp. Blue sapphire (1600 gp).


Social Check DCs


Manfred Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Manfred was born on a far northern desert where he grew up under the tutelage of his mother, an expert Servant. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Gifted. Flaws: Impulsive, Shy. Bonds: Immigrant. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Astley, Male Human Warrior 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Rangrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is brown and curly. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Rangrim Trueblood, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Raam Horror, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His silver hair is lengthy. This gold eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. He is a great chef.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Raam Horror, Male Tiefling Rogue 9
Medium (6'9") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 13 (+1)18 (+4)
Skills Nature +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Undercommon, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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