Nimble Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He sports blue clothing, slightly heavier than average wear, and his gloved hand is found clutching a monstrous two handed axe. He has moderate length white fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: Overbrimming with self-confidence, Nimble isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Impeccable, Professionalism, Fighting. Bonds: Job, In love. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: Jade (120 gp). Sardonyx (60 gp). Carnelian (60 gp). Coral (120 gp). Sardonyx (60 gp).
Elaim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is knotted and matted. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Elaim was born the youngest of three triplets. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: Regain custody of his son; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Mundane, Hedonist. Bonds: Family. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Azzakh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports yellow clothing, slightly heavier than average wear. He has done his best to style his bronze crest to look like a famous performer. His eyes are a pleasant gold.
Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 3 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Disciplined, Professionalism, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 1000 cp.
Heward Marleigh, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear yellow clothing when he does not wear armor. He keeps his long red hair kept up in a rat tail. He has gleaming, smiling hazel eyes.
Personality: He acts crazy and hedonistic. He is an amazing painter.
History: Heward was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and to pay off his debts
Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Poor, Adventurer, Debt. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.
Arannis Wing, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of magic around his neck, and a bow on his belt. He has moderate length white hair. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Red spinel (140 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!